Busy weeks

Doesn't mean I'm dead or anything silly like that.
Though I suppose if I WAS hit by a bus you'd not hear about it.

Anyhow, don't forget about the free books post. You still got a few days left to enter.


Season 48 reached! Taken me about a year and a half so far. Considering the season cap for this game is 100, this is one game where you won't be "done" with very quickly. Good ninja times :)

Lots of things to achieve.

Cataclysm snippets

Patch 3.5.5 is coming this wednesday(eu). No, that's not cataclysm, but it does have the ruby sanctum in there which includes some ilvl 284 loot. And the battle.net "realID" stuff. And will break the AVR addon.

Some random snippets which may be of interest to you:

* Note that there will be level 85 heirlooms that will not stop working at 80. However, you'll have to get at least one character to 85 to purchase them.
* You will get a stat bonus of some kind if you wear "your" armor. You can still wear cloth, mail or leather of a lower armor type if it's a big upgrade, especially if it would get sharded anyway. But the days of Holy paladins in cloth or warrior wearing leather are probably behind us.
* We're actually working on restoring the epic feeling to epic items in Cataclysm. Epic loot should be epic, and something to be very proud of. Our plan is to try and get the Heroic -> Blue Gear and Raid -> Purple Gear balance back.
* In any event, we have no plans to add another class in Cataclysm. We don't want to saturate the game with new classes if they start to feel and play way too similar to existing classes.
* Cataclysm Beta Opt-in : It will be coming "soon". (anything you have in the mail is a scam, delete it)
* Nice sexy wallpaper. Oh wait, that's not cataclysm :P
* It's here!
* We're going to try instead offering more rewards (which includes loot) in the 25s, especially for the heroic modes. The heroic 25 will drop more armor, weapons and tier-piece tokens per player than the heroic 10. The normal 25 will drop more badges per player than the normal 10, and it might drop more armor and weapons as well. Legendaries would most likely be both 10 and 25
* Reforging - Spirit will be a reforgeable stat - We don't want players changing Agi, Str, Stam or Int (or armor!) on items for probably obvious reasons, but converting Spirit to something else or something else into Spirit shouldn't be a problem.
* Cataclysm Raid Gear Requirements - I would expect a little more gearing up from 85 quests / heroics / crafted materials before jumping right into the raids this time around.
* Lotsa screenshots.
* The only difference in the way we are handling the guild talents is it will be possible to get all of them instead of having one person in your guild pick and choose which ones you got. The feature has always focused on leveling your guild to unlock new perks. In fact, you're getting more perks this way than you would have if the decisions had been exclusive.
* The whole Path of the Titans idea has been removed from the game. It will no longer rely on Archeology or on any kind of PvE/PvP progression and instead Blizzard will just introduce a new type of glyphs: Medium Glyphs.
* With the Path of the Titans gone, Archeology will become a "true" secondary profession and you won't really have to level it anymore. However it will still be used to let you get cosmetic/optional items, get more information on the game's lore, and ultimately it looks like we can expect rewards similar to fishing. (Nothing mandatory, but you'll be happy when you actually find something)
* We have some end-game plans for Archaeology. I would compare it to Cooking, which isn't mandatory, but useful enough that nobody is surprised at the appearance of a Fish Feast.

Fire Festival

Ahune is silly easy.
Tank the big frost spawn, then go catform, or even just tank the trash as a clothy. Any range that's available should nuke the boss (even though he takes less damage). Easy ilvl 232 cloak for your alt.


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