tag:blogger.com,1999:blog-3676614284136193536.post4293017492032261561..comments2024-03-28T08:33:03.084+01:00Comments on Random Ravings: More rogue changesbbrhttp://www.blogger.com/profile/11741016115615619264noreply@blogger.comBlogger10125tag:blogger.com,1999:blog-3676614284136193536.post-90064502924220493142008-09-04T13:41:00.000+02:002008-09-04T13:41:00.000+02:00Added sudden exposure in assassination.Toned down ...Added sudden exposure in assassination.<BR/>Toned down some things.bbrhttps://www.blogger.com/profile/11741016115615619264noreply@blogger.comtag:blogger.com,1999:blog-3676614284136193536.post-34726880755721057202008-09-04T06:26:00.000+02:002008-09-04T06:26:00.000+02:00Spellpower, Lethality and so on are Increasing the...Spellpower, Lethality and so on are Increasing the critical strike damage bonus, while Pray on the Weak is a simple "Increases critical strike damage by 25 %".<BR/>Critical Strike damage bonus for casts -> 50 %. 50% + 50%*0.5 for spellpower = 75 % -> Spellpowered crits = 175 % damage. <BR/>Lethality -> Melee bonus = 100% -> 100% + 100%*1.3 = 230 % critical damage with styles<BR/>Pray on the weak = 200% *1.25 = 250 % critical damage.<BR/><BR/>Source: http://forums.worldofwarcraft.com/thread.html?topicId=9336630053&sid=2000&pageNo=1<BR/>Post 7 from Vulajin, <BR/><BR/>"Since my previous post, it has been shown that Prey on the Weak affects all types of attacks, providing a full 25% boost to critical strike damage (as opposed to a Lethality-style "increased critical strike bonus damage"), yielding roughly a 10% DPS increase at minimum -- very much in line with what a 45-point talent should yield."<BR/><BR/>I agree on relentless strikes - 3 points or 1 point would make it way better, but I guess blizz won't change it back to a 1 pointer. <BR/>Heavy weaponry combat is pretty much genius and I really think they should do something like that as they merged fist&dagger spec anyways.<BR/><BR/>Oh and the lesser -Armor debuff while poisoned is quite cool too.Anonymousnoreply@blogger.comtag:blogger.com,1999:blog-3676614284136193536.post-71684969777999284722008-09-03T23:59:00.000+02:002008-09-03T23:59:00.000+02:00I do like the combat tree this way though, the tal...I do like the combat tree this way though, the talents fit perfectly down to the 51 point talent. All the pvp talents and utility talents can be skipped if you wish to do so, or taken if you prefer to play combat as pvp. The extra parry talents are rather redundant though, except perhaps fencing.<BR/><BR/>3/3 relentless strikes fits so much more perfectly into any builds than 5/5 would. (1/1 would still be preferred though)bbrhttps://www.blogger.com/profile/11741016115615619264noreply@blogger.comtag:blogger.com,1999:blog-3676614284136193536.post-80097502094975864842008-09-03T23:54:00.000+02:002008-09-03T23:54:00.000+02:0050% increased damage on crits, would be multiplica...50% increased damage on crits, would be multiplicative, not additive. Or whichever really, crits in combat are very weak to begin with.<BR/><BR/>Check <A HREF="http://wotlk.wowhead.com/?talent=o" REL="nofollow">Spell power</A>, it's 25/50% as well, but doesn't have any stupid pre requirements like the rogue equivalent of the spell. And it's achieved with only 2 talent points rather than our 5. That does make one think, no?<BR/>Spells do only have a 150% base multiplier though, so you're right it seems a tad over the top. However it should probably be reduced to 2/2 instead of 5/5 as it is now.<BR/><BR/><BR/>Hemo with 10 charges is gone in a raid situation in less than 0.5 seconds. The extra charges would make it raid viable both as a buff and an uptime bonus. Those 3 talent points seem fairly decent. The total charges could probably be reduced a little, but that's a minor balancing issue.<BR/><BR/>The tree bloating is mostly intentional, so i could fit a lot of ideas in there. Not so much for making the trees workable.<BR/><BR/>Check out heavy weaponry combat as well, it's basically mace+sword spec, just like daggers+fists got merged.bbrhttps://www.blogger.com/profile/11741016115615619264noreply@blogger.comtag:blogger.com,1999:blog-3676614284136193536.post-72040160746801309262008-09-03T23:13:00.000+02:002008-09-03T23:13:00.000+02:00Oh and sorry 'bout my english, it's late and I'm n...Oh and sorry 'bout my english, it's late and I'm not a native speaker =PAnonymousnoreply@blogger.comtag:blogger.com,1999:blog-3676614284136193536.post-6243313757954711372008-09-03T23:11:00.000+02:002008-09-03T23:11:00.000+02:00I like the poison talents and assassins eye pretty...I like the poison talents and assassins eye pretty much. <BR/>The upgrade for Adrush is also a great Idea, however pray on the weak with 50 % is really overpowered. <BR/>That would be 300 % damage on a crit.<BR/><BR/>Improved Hemorrhage would actually be a bit over the top, 40 charges are hard to get off the mob in 1.5 seconds (considering 30 energy hemos through SftS)<BR/><BR/>But I like some of your Ideas very much, allthough the trees are really to bloated. I could easily spent 60+ points on nearly every tree.Anonymousnoreply@blogger.comtag:blogger.com,1999:blog-3676614284136193536.post-64138530243201621152008-09-03T22:48:00.000+02:002008-09-03T22:48:00.000+02:00Check that linky i posted in there. It's intention...Check that <A HREF="http://www.war-tools.com/t57743.html" REL="nofollow">linky</A> i posted in there. It's intentionally bloated, but it's got some interesting ideas.bbrhttps://www.blogger.com/profile/11741016115615619264noreply@blogger.comtag:blogger.com,1999:blog-3676614284136193536.post-84249393074252149092008-09-03T21:39:00.000+02:002008-09-03T21:39:00.000+02:00Yeah the trees still need some work. Lightning ref...Yeah the trees still need some work. Lightning reflexes hasn't been upgraded yet also and I still think throwing spec sucks. I'd rather take stay of execution.. <BR/><BR/>And assasination is still way to bloated.Anonymousnoreply@blogger.comtag:blogger.com,1999:blog-3676614284136193536.post-4922793019481421522008-09-03T20:02:00.000+02:002008-09-03T20:02:00.000+02:00Subtlety is quite thin though, it's lacking about ...Subtlety is quite thin though, it's lacking about 10 talent points total.<BR/>Where combat is rather thin around the upper tiers, and assassination rather thick around the bottom tiers.<BR/><BR/>I'd have a hard time believing these were the final trees blizzard intends us to use. o_Obbrhttps://www.blogger.com/profile/11741016115615619264noreply@blogger.comtag:blogger.com,1999:blog-3676614284136193536.post-29045810337266720852008-09-03T19:05:00.000+02:002008-09-03T19:05:00.000+02:00relentless strike ain't that much of a nerf if you...relentless strike ain't that much of a nerf if you're going for serrated blades, which should be better then ruthlessness anyways.<BR/><BR/>If you're going for rs + malice + ruth then you're spending 13 points instead of 11, I don't think thats a tragic nerf.Anonymousnoreply@blogger.com