Ah yes, and then there's the nostalgia that you wish you didn't remember.I hooked up my old pc and finally managed to map a network drive to it, so that I could copy some old files, images and other nonsense over to my current PC.
Among which some WoW screenshots from way back when my rogue was still lvl 60 :)
More on that later.
I also found an interesting file called "Revenant crack.zip", which was apparently all that I needed to get the 2 Iso files for the game running.
The game... wait... let me rephrase that.
The Bugged, unpatched (1.22 actually, but still bugged to hell and back), poorly maintained, frustrating, not worth spending a dollar on, piece of shit that eidos interactive DARED release and ignore, (I don't see how this company can still possibly exist if they produce shit like this!) "game" called Revenant...
It's been version 1.22 for the last decade or so, yet they never bothered to fix some substantial bugs like black textures under certain video cards, game freezing when talking to a shop owner, game locking up if you defeat the dojo master, and a horrible death, load, save system...
Anyhow, let's look at how old this game really is.
Minimum Specifications:
# Pentium 233 Processor or Equivalent
# Windows 95/98
# 32 MB RAM
# 400 MB Uncompressed HD Space
# DirectX 6.1 or higher (included)
# 8X CD-ROM
# 100% DirectX 6.1 or higher compliant 8 MB Video Card
# 100% DirectX 6.1 or higher compliant Sound Card
# Keyboard and Mouse
Right, P233 processor or higher.
No problem there.
Even though I did have to modify the ini file to disable hardware rendering and a bunch of other stuff to even get it loading.

"Way back when", and that would be around 7, maybe 8 years ago I rented this game from the local library, installed it and played it for about two days.
At the time it was one of the first "3D" rpgs to come out somewhere after Diablo, and before world of Warcraft was even talked about. It was decent enough in terms of gameplay, it looked nice, it had potential. And... It had bugs.
I gave up on the game out of sheer frustration somewhere halfway through the second day because a same game got corrupted somehow, and the last "other" save game was where I had just gotten myself locked in at the dojo master. (whatever you do, do NOT kill him or the dummy, the game will get stuck in an endless loop) Basically, I'd have had to go back and start pretty much all over to 8 hours of gametime back. Which in terms of this game would be 4 hours of progress and 4 hours of loading and saving because of bugs where the game freezes or crashes.

A simple word of advice. Do not ever play this game.
While it may seem a decent distraction, you'll wish for those hours of your life back and curse Eidos to die in a fire. Bloody idiots can't do shit right.
I mean, these are the uninspired guys that made the Tomb Raider game series.
How much more proof do you need?
At any rate... Finding said .zip file on my old pc I figured I'd give the game a try and see what it was like. Oh woe is me.
Started the game, talked to some npcs, got out of town.
Get frustrated at the shop owners for having the memory of a gold fish and constantly giving you their LONG welcome AND goodbye speech.
Get even more frustrated the first time the game freezes upon talking to one of said shop owners.
Get even more frustrated when you find out your latest save game was half an hour ago.
Threaten to bring down a fiery meteor onto Eidos headquarters when you find out (belatedly) that dying to some damn monster that hits you for 200% of your health and thus kills you does not mean you can run back to your corpse, but you have to actually go back to another one of those save games which you made 15 minutes ago, or longer.
Yes I know everyone was "used to that" back in the days, but in a game like this, it REALLY adds up to the frustration.
After spending another half an hour of running around, exploring, and slowly gaining xp, it's time to dig out the walkthough because the directions in this game are poor as hell. You'll end up running in circles (thank god for the run button, at least they thought of that) and going nowhere. Encounter monsters you should not even try to get near, curse at the poor equiqment, curse at the silly small resolution (for most old games it's a charm, but here it's a limitation), and curse as you get two shot by a dragon and have to go back to yet another 15 min belated save game.

Finally, after another shop owner freeze or two (at this point I was saving every time I even tried to enter a shop) finally give up and rant about this piece of shit of a game on a blog and wonder what sort of morons Eidos Interactive ever hired as programmers and testing department.
If you simply resurrected in town on death (would make sense too) it'd be much less punishing for not saving often enough. And if they could at least have tested their own game and fixed the retardedly common freeze bugs, it'd at least be playable.
But no. Seriously, What the fuck.
Total waste of time.
Screenshot source: Activewin reviews.
They must not have played many good games, because they gave it a 82% in their own review. Huh, what? Makes you wonder how long they actually spent on playing that piss of a game, or whether they simply received the screenshots from Eidos with a bag of money and got told to write a smooth review.


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