Looks like the patch is finally coming up. So, here's a few highlights. It's a really big patch from the looks of it. Keep in mind you can always find a mirror at this page. Highlights Several enchanting recipes have gotten their material requirements changed. Less dust, more dream shards seems the most common change. berserking changed to reduce armor by 5% instead of 25%. Epic PvP items added which can be bought for wintergrasp marks. Gems sold for 10 marks of honor. Relic of Ulduar can be used to boost the Sons of Hodir reputation. 250 rep for 10. Several items changed, cooldowns modified or reduced, etc. New cooking recipes. Druid staves no longer give 2000+ AP and have normal DPS. They are now useable by all classes while only the druid class can "see" the special AP modifier. Huge list of Glyph changes. Too many to list here really. New achievements!
Lil' Game Hunter - Collect 75 unique companion pets. - Reward: Little Fawn's Salt Lick
Mountain o' Mounts - Obtain 100 mounts. - Reward: Blue/Red Dragonhawk Mount
Walls, tanks and cannons have more health.
Door has less health, and the orb is now insta-clickable
Large list of class changes, among which two interesting rogue ones:
Fan of Knives: The cooldown has been removed. In addition, now deals 150% of weapon damage when used while daggers are equipped.
Feint: Rank 8 now reduces the damage taken from area of effect attacks by 50% for 6 seconds in addition to its existing effects.
And finally, lots of bug fixes and more profession changes.
What professions on your main?
Seems we forgot to add Jewelcrafting... Oh well.
Mining 63 (37%)
Enchanting 40 (23%)
Leatherworking 36 (21%)
Engineering 34 (20%)
Herbalism 33 (19%)
Skinning 30 (17%)
Tailoring 28 (16%)
Alchemy 27 (16%)
Blacksmithing 22 (13%)
Inscription 14 (8%)
Odd how mining is so popular. Enchanting and Leatherworking are high on the list as expected though.
New poll: What do you think about wintergrasp?