Tuesday, April 14, 2009

April 14, 2009
That's right 3.1 is here!
USA today, EU tomorrow.

Be sure to read the full patch notes on MMOC.

Patch mirrors can be found here as usual.

The patch is HUGE, and you've already been given the highlights some weeks ago.
So, I'll give you a few rogue snippets before I log off and jump in front of the TV for tonight while the patch is downloading. (Matrix 3 is on, and I haven't seen that one yet! /gasp)


* Deadly Poison: The amount of damage this poison generates from the rogue’s attack power has been increased from 8% per application to 12%.
* Deadly Throw: Missile speed increased.
* Instant Poison: Redesigned to have its chance to be applied based on the speed of the weapon (frequency-based).
* Shiv: This ability can no longer generate a critical strike, and the poisons it applies cannot be critical strikes either.
* Tricks of the Trade: Will now begin following the first damaging attack.
* Wound Poison: Redesigned to have its chance to be applied based on the speed of the weapon (frequency-based).


* Hunger For Blood: No longer stacks. Damage bonus changed to 15% for a single application. Requires a bleed effect active on the rogue’s target. No longer removes bleeds from the rogue. Now costs 15 energy and lasts for 60 seconds.
* Master Poisoner: Now also increases the bonus to apply Deadly Poison when Envenom is used by an additional 15/30/45%.


* Adrenaline Rush cooldown reduced to 3 minutes.
* Killing Spree: Now also increases all damage done by the rogue while active by 20%.
* Savage Combat improved to 2/4% increased damage against poisoned targets.
* Lightning Reflexes reduced to 3 ranks for 2/4/6% dodge and 4/7/10% melee haste.


* Shadow Dance now opens a new action bar when used.

Rogue Glyphs

* Glyph of Adrenaline Rush: Now increases duration by 5 seconds.
* Glyph of Backstab: Now increases remaining duration on Rupture by 2 seconds each time it is used, up to a maximum of 6 seconds.
* Glyph of Cloak of Shadows: While Cloak of Shadows is active, you take 40% less physical damage.
* Glyph of Crippling Poison: Poison chance bonus increased to 20%.
* Glyph of Deadly Throw: Increases the movement reduction by 10%.
* Glyph of Fan of Knives: Increases the damage done by Fan of Knives by 20%.
* Glyph of Hunger for Blood: Increases the bonus damage from Hunger for Blood by 3%.
* Glyph of Killing Spree: Reduces the cooldown on Killing Spree by 45 seconds.
* Glyph of Mutilate: Reduces the cost of Mutilate by 5 energy.
* Glyph of Pick Lock: Now reduces cast time by 100%.
* Glyph of Sap: Increases duration by 20 seconds.
* Glyph of Shadow Dance: Increases the duration of Shadow Dance by 4 seconds.
* Glyph of Sprint: No longer reduces the duration.
* Glyph of Tricks of the Trade: Your Tricks of the Trade grants an additional 10% bonus damage to your target.


Sargeras said...

Ulduar is important and all, but let's get to the real question...

What did you think of Matrix Revolutions??

bbr said...

The first one was still better, obviously. Still, was quite interesting to see machine city.

The ending was rather, odd though.