Below are some views from out members at GGPlayers. If you want in on the action, just visit us on the GGPlayers Community discord.
Disclaimer: Not, not all reviews are be positive, all games are early release versions/demos and a work in progress. Reviewed games are not representative to the final product and opinions may change over time. That said - enjoy the list and keep an eye out for potential gems to release in the near future :)
Smythe's reviews
Day 1
Spent my lunch (and some of the afternoon) playing more demos. If you haven't realized yet, I'm not very positive with my evaluations! Just one wish list addition in here.
The Crackpet Show - Looked nice but actually animations are bad and couldn't get controller to work. Terrible with keys. A poor person's Nuclear Throne.
AK-xolotl: Wars - seems to be multiplayer only. For the demo at least, possibly the full game. A sociable person's Nuclear Throne.
Treasure Drifter Nian - Controller didn't work, keys - no fun. Looks cute. Simple concept but has potential. Half translated, half Chinese, some unnatural English.
Super Magbot - Novel idea but bit dull. No jump, use magnets instead. M&K controls suck. No controller in demo probably wouldn't play even with controller.
Ember Knights - Nothing Special. Play Bastion instead, basically a better version of the same game mechanic. May be better MP co-op.
Super Dungeon Maker - Looks alright. Again, pretty simple. Probably more fun if you enjoy building, I didn't find playing the dungeons very exciting.
Golf Club Wasteland - Liked this one! Nice concept, simple controls but tricky game. Radio station in the background is nice. Wishlisted, will get if it's a good price.
Day 2
Captain Bones - Needs a lot of work, but has potential. Unless the developer spends a lot of time on this, I'm probably gonna be disappointed. Following.
Defend Till Sunshine - Looks nice, plays sluggishly, feels like running thru mud. Mini game controls are bad. Funny voices. Needs work, not too hopeful! Following.
Haven Park - Less managerial and with more exploration but similar idea to Bear and Breakfast. Restore and manage a resort. Cute, has potential. Following.
Glitched - problems with controller again but was ok with keys. RPG that breaks the fourth wall. Looks a bit like Stardew, game reminds me of Undertale. Following.
Seixas' reviews
Day 1
Played for about 30 minutes each maybe less.
Len's Island: is a survival game with MOBA controls (mouse for movement and QWER for abilities) that has jumping sections that just don't work with mouse in my opinion, your usual survival mechanics that work well, combat might need to improve and the only dungeon on the demo seemed too much linear, it does have potential though.
Selfloss: Puzzle platform I liked the art but felt like every other puzzle platform out there, you have a mechanic that I believe they are gonna over abuse to do puzzles.
There is no Light: Best looking game i played probably, a top down action RPG, seem like it has cool gameplay mechanics, a good focus on story but the combat right now is pretty meh and spoils a otherwise excellent game.
Trigon: Space Story: Literally a copy of FTL, believe me a real copy everything works the same, it has more modern graphics but the UI is horrible compared to FTL, I'll be honest I rage quit because it forced me to do the tutorial and I could not proceed at one point it bugged.
Swarm the City: I would call it a create a zombie horde simulator, not the best looking game for me but it works pretty well and I do want to see how it turns out when it releases.
My Time at Sandrock: Sequel to My time at Portia which is basically a 3D Stardew Valley, same game as Portia but different vibe I liked it and if you liked Portia you're gonna probably like this one.
Trash Sailors: You control a raft made of scrap and basically need to keep it afloat, no doubt best demo I played it may become boring after a while in single player but multiplayer is much more fun.
Day 2
My opinion on some demos I played today and I think I hit gold finally xD (3 times I believe)
The Lightbringer: Zelda-like adventure game it still needs improvements on the animations but besides that there is not much I can say.
The Legend of Tianding: A clone of Guacameele (which is one of my favorite indie games) it has awesome combat, nice animations and the art is beautiful straight out of a comic book, from the demo I can't really tell if it is a MetroidVania but I bet it is, I gave it the Seixas' seal of approval.
Greak Memories of Azur: I believe another MetroidVania heavily inspired by both hollow knight and ori where you control not one but three characters, which opens up new ways to solve puzzles, a bit of Trine in that aspect I believe, also got Seixas' seal of approval xD
Nimoyd: A Pixel art Isometric game that seems a lot like Minecraft. Didn't play much, I got stuck because of a bug and I just moved on to the next game.
Kraken Academy: A very weird game with a focus on humor, the demo is so short I can't really tell more.
Cristales: beautiful game a RPG with Japanese influences it has turn based combat where if you press buttons in a certain timing you do extra damage but the art and the mechanics is where it truly shines not long before it releases seems like it is gonna be a gem, try it out.
Day 3
I've been playing about 20 minutes each demo from the steam next fest, unfortunately since it ends tomorrow I'm not gonna be able to play every demo I wanted to play but still I'm very happy so far because there have been quite a few gems and a lot of unpolished gems in my opinion, a common complain of mine is the UI/UX but that is probably gonna be worked on before release in most of them
Stolen Realm: Basically a action RPG like diablo but it's turn based and I don't think they found the right pace to make it work with this combat system.
Wardens: It's just chess with a makeover and because of that I can't tell my units apart
Okinawa Rush: Another Gem in my opinion, think of it as Metal Slug but with martials arts, it has the same arcade feel and everything is on point, try it out.
UnMetal: A really funny parody of Metal Gear had a lot of fun with it, they do need to improve the inventory systems because it's a hassle.
Faerie Afterlight: Cute platformer with a cute character, it didn't wow me for some reason but it looks pretty good overall I might play in the future.
Wolfstride: A mecha turn based fighting game with a noir aesthetic, it still needs some work on gameplay and especially on UI but besides that it has potential
Tiny Thor: A Pixel art platformer that is very well made, was expecting something a lot more raw but it surprised me so go test it out yourselves xD
RogueLords: A game very similar to Slay the Spire, with many interesting additions, maybe too many because it wants to do so many things at the same time but even so a good game.
Spire of Sorcery: A very gorgeous game that I still to this moment have no idea how to play, so much confusion and overall terrible pacing.
Dodgeball Academia: What a gem! I think humble is going to deliver us another masterpiece with this, imagine Pokemon but with dodgeball somehow, yes like that xD it works really well and the art is so good I love it.
I'm really loving to try out these games even the not so great ones but I also need to sleep xD I might have a couple of free hours tomorrow morning, most likely I'll end up doing something else but I'll try to play some more and leave my feedback.
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